Ocenaudio end recording button5/25/2023 That’s why I want to honor the companies that have either produced full-blown audio editing software and are giving it away for free or have created a completely usable but semi-restricted free version of their more expansive audio editors. Second, I couldn’t have afforded it if I wanted to. First, I wasn’t going to shell out big bucks for a professional-grade audio editor when I was simply curious about the process. Of course, I jest, but the truth is that if they weren’t available to me when I first got started then I’d have never gotten started. I use a Behringer INTELLIGATE XR2000 and get good results, but there are newer ones for around £200 which are well worth the money.Free audio editing software made me into the man I am today. It's a shame that the engineer didn't do a better job to begin with - using a decent expander you really can improve and near eliminate room noise. This won't suddenly make your recording sound fantastic, but if you do a before and after comparison you will notice at least a 70% improvement. Also, be sure to set the release so that words don't end too abruptly. An expander with quick transients is best for this otherwise you'll find the words "chop in". Once your peaks are uniform, you should be able to find a general gate setting which cuts the reverb/echo from the tails of each word. Do NOT use compression for this because it will squash your peaks down closer to the level of the unwanted signal and you'll find it harder to make the distinction with your gate later. What to do here is adjust the amplitude of each word so that the average is approx the same. It takes a bit of trial and error though.įor starters, some parts are inherrently going to be louder than others so one gate setting will not work. Someone mentioned earlier to set it up so that only the loudest parts get through, which is absolutely correct. Seeing as you can't re-record, I think a noise expander / gate is your best option. Well, I'll just have my kite flying a little higher :) The production tracks I got were hyper roomy and I tamed them! The funny thing is that I was just suggested to add a little bit more reverb. Well, the mountain is the waveform of your voice, and the kite is your expander accompanying the waveform in its rises and its falls from very close. If I was to paint what I'm trying to explain, I'll paint the side of a mountain with a person and a kite gliding down, 3 feet off the ground, accompanying the shape of the terrain all the way down. Set your expander so that it glides down at the end of the words of the character. You can tame that down and you'll lose some echo without impairing the body of the voice too much. What happens? For this particular freq, well there is twice more! The amount of freq from the voice plus the reverb. If you have a not-too-long-to-come reverberation (which is the case in normal size rooms as opposed to cathedrals), the frequencies the room accentuates will be heard as the talent is emitting sound. I first EQed out critical reverberation frequency. My experience is little however I worked on a 15 minutes movie with roomy sound, and I went about it as follows:
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